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//       | |               We don't make the game you play.
//       |_|                 We make the game you play BETTER.
//
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//******************************************************************************

//*****************************
// DESCRIPTION/HELP
//*****************************
//-----------------------------------
// Example of multiple configurations for "mp_backlot" on "koth" (King Of The Hill/Headquarters)
//-----------------------------------
// Default Configuration (The first configuration you made in the mover guide)
// set mp_backlot_move_koth_spawns_1 "0,-87,-526,64,23/1,-78,-593,62,4"
// set mp_backlot_move_koth_axis_start_spawns_1 "0,187,-544,66,7/1,195,-588,59,2"
// set mp_backlot_move_koth_radios_1 "0,-317,-687,59,-65/1,-28,-493,64,15"
//
// The second configuration:
// set mp_backlot_move_koth_allies_start_spawns_2 "0,-317,-687,59,-65/1,-332,-793,61,-81"
// set mp_backlot_move_koth_axis_start_spawns_2 "0,49,-477,61,94/1,69,-630,58,-95"
// set mp_backlot_move_koth_radios_2 "0,-317,-687,59,-65/1,-28,-493,64,15"
//
// The third configuration:
// set mp_backlot_move_koth_spawns_3 "0,-317,-687,59,-65/1,-28,-493,64,15"
// set mp_backlot_move_koth_allies_start_spawns_3 "0,-113,-496,63,19"
// set mp_backlot_move_koth_axis_start_spawns_3 "0,187,-544,66,7/1,195,-588,59,2"
//*****************************
// END DESCRIPTION/HELP
//*****************************